func runtime.chunkIndex

21 uses

	runtime (current package)
		mgcscavenge.go#L650: 		for i := chunkIndex(work.limit.addr() - 1); i >= chunkIndex(work.base.addr()); i-- {
		mgcscavenge.go#L716: 	maxChunk := chunkIndex(maxAddr)
		mpagealloc.go#L101: func chunkIndex(p uintptr) chunkIdx {
		mpagealloc.go#L381: 	start, end := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L405: 	for c := chunkIndex(base); c < chunkIndex(limit); c++ {
		mpagealloc.go#L439: 	sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L526: 	sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L825: 	if chunkIndex(p.searchAddr.addr()) >= p.end {
		mpagealloc.go#L834: 		i := chunkIndex(p.searchAddr.addr())
		mpagealloc.go#L898: 		i := chunkIndex(base)
		mpagealloc.go#L902: 		sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagecache.go#L85: 	ci := chunkIndex(c.base)
		mpagecache.go#L121: 	if chunkIndex(p.searchAddr.addr()) >= p.end {
		mpagecache.go#L125: 	ci := chunkIndex(p.searchAddr.addr()) // chunk index
		mpagecache.go#L149: 		ci := chunkIndex(addr)