func runtime.chunkIndex
21 uses
runtime (current package)
mgcscavenge.go#L650: for i := chunkIndex(work.limit.addr() - 1); i >= chunkIndex(work.base.addr()); i-- {
mgcscavenge.go#L716: maxChunk := chunkIndex(maxAddr)
mpagealloc.go#L101: func chunkIndex(p uintptr) chunkIdx {
mpagealloc.go#L381: start, end := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L405: for c := chunkIndex(base); c < chunkIndex(limit); c++ {
mpagealloc.go#L439: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L526: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L825: if chunkIndex(p.searchAddr.addr()) >= p.end {
mpagealloc.go#L834: i := chunkIndex(p.searchAddr.addr())
mpagealloc.go#L898: i := chunkIndex(base)
mpagealloc.go#L902: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagecache.go#L85: ci := chunkIndex(c.base)
mpagecache.go#L121: if chunkIndex(p.searchAddr.addr()) >= p.end {
mpagecache.go#L125: ci := chunkIndex(p.searchAddr.addr()) // chunk index
mpagecache.go#L149: ci := chunkIndex(addr)
The pages are generated with Golds v0.4.9. (GOOS=linux GOARCH=amd64)